Infinigon Update

I've started laying out the scene so that it looks interesting but not to cluttered to understand. Tell me if you see any tangents, or areas that aren't working, or if you don't know whats going on in a certain situation. The game works from a fixed camera, so the player won't be flying around the scene, but instead sliding from the left to the right. My idea right now is to put some small objects in the foreground to keep an interesting pattern, but not too much that it obscures the player from well... playing.


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